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Showing posts with label D. Show all posts
Showing posts with label D. Show all posts

4/7/09

Dark Legions

*Press [CTRL][SHIFT][M] then type any of the following cheat codes for the desired effect.

Code - Result:
Eye of the beholder - Reveal Map
Gimme fuel, gimme fire - Give Resources
The thing that should not be - Research All Technologies
King nothing - Complete All Objectives
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Dead Space

*These codes work with a 360 controller in the PC version of Dead Space.
Pause the game and enter the following Codes. A sound will confirm correct
code entry. Resume the game with the code activated.

Note: Some codes may only be enabled once per game. Also, codes that have
multiple tiers for example, credits only take effect when activated in
order lowest to highest.

YXYXXYXXYXXY - 5 Nodes one time only per playthrough.
X3, Y, X. - 1,000 credits one time only per playthrough.
Y, X3, Y. - 2 Nodes one time only per playthrough.
X3, Y2. - 2,000 credits one time only per playthrough.
X3, Y, X, Y. - 5,000 credits one time only per playthrough.
X, Y3, X2, Y - 10,000 Credits.
X,X,Y,Y,Y - Refill you Oxygen.
X,Y,Y,X,Y - Refill your Stasis and Kinesis energy.


Impossible Mode:
To unlock Impossible Mode, beat the game once through in its entirety on
the normal difficulty setting.


Level Six Suit Schematic:
To unlock the Level Six Suit Schematic, complete the game once through in
its entirety on the normal difficulty setting.


Back Story Log Entries:
To unlock the back story log entries, complete the game once through in its
entirety on the normal difficulty setting.


Random Goodies:
To unlock ten Power Nodes and 50,000 credits, complete the game for the first
time once through in its entirety on the normal difficulty setting.


Completion bonuses:
Successfully complete the game and save it. Continue on your cleared
saved game file to get the following bonuses.

-Ten Power Nodes
-50,000 credits
-The back story log entries
-Impossible difficulty setting
-Level 6 Military suit schematic


Defeating the final Boss:
Do not be intimidated by its size. Though massive, it is very easy to kill.
The following was done under the Medium difficulty setting. Upon starting
the fight, notice you are "caged in" by the Boss' tentacles. Notice the
yellow "blooms" around the Boss' mouth. Shooting each one will get you
closer to killing it. However, upon shooting a few of them, the boss Grabs
you, holding you in the air. During this time, it appears that you are
helpless. Aim whatever weapon you are using at the time and shoot the yellow
blooms. After a few shots you will be dropped. The Boss will then begin
slamming its tentacles at you more frequently. They are very easy to avoid.
Strafe left to right constantly. They will never hit you. The Boss will roar,
shoot a few exploding cells at you, or will drop enemy pods upon you. This
is part is also easy, considering it is usually only two small Necromorphs.
After you destroy the blooms, you will notice a "caged" area underneath the
beast. Under this rib cage lies its many hearts. Again, use same strategy
with the whole tentacle scenario. After a few times, the Boss will have
his fit and open up again. Unload and the Boss will come tumbling down.

Hidden message:
Take the first letter of each chapter and arrange them in order to spell
out the sentence "Nicole is dead".

Help With The Hunter:
Ok, so we all hate the hunter. If you don't know, he is a regenerating
necromorph that cannot be killed. The first time you encounter him is tough,
and you just have to run. I found that it is best to shoot of his legs because
he doesn't regenerate them immediately and he is much slower without legs.
Then you freeze him and he gets taken away. He comes back in a later act, so
use the same strategy and then fry him with the Rocket engines. That will be
the end of him. Don't forget the Power Node the Hunter drops.

To Kill the Leviathan:
First, take out the tentacles. Then when the center opens aim for the orange
ball. Grab the explosive canisters, and launch them in the center, or grab the
lathan pod and launch it into the center.

Finding the Peng treasure:
To get Peng you must be on the flight deck on Chapter 13. When in the flight
room where your ship "used" to be, look between the walkways. You should see
a statue. Pick it up with kinesis and you will receive the Peng treasure and
its achievement or trophy. It can also be sold for 30,000 credits.

Secret message key:
In Chapter 1, just after you repair the claw for the tram hit your objective
finder. Follow the blue line into the hall way where you need to go. Stop as
soon as you enter the hallway and look up at the catwalk above your head. Ignore
the alien for now. Walk until you find the first corridor on the right. Walk into
it there to see writing in an alien language all over. Look down there to see a
message that says in English that reads "Don't listen to their lies, read what
they're really saying." Keep reading to find a key that shows the alien language,
and below that the corresponding are English letters from A to Z and 1 through 0.
Although not everything will be legible, you should be able to decipher enough
to understand what is written.

Wear Military suit in Impossible mode:
Successfully complete the game in New Game Plus mode with the Military suit
bought and equipped, and save the game immediately before the final Boss. Once
the game ends and the credits begin, skip them, and do not save the game when
prompted. Instead, immediately start a new game on the Impossible difficulty
to start with the Military suit.
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D.R.O.D.

Level warp:
On level 4, go to the room that is one left from the very top-right room The one with the large square in it. After completing this level and going back in, you can place your Mimic where the switch has two trapdoors either side of it near the bottom. If you flip this switch and go left over the trapdoor, you can use the switches to maneuver yourself and the Mimic until you are in the large chamber at the left of the room. Around the middle on the left, there should be a broken wall that leads to a room which can take you to level 1, 6, or 7 depending on which doors are open. There are two large numbers in the room, and if you flip the switches so that it displays "07", it will take you to level 7. There is also one somewhere on level 12
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D.O.G. Fight For Your Life

*Type any of the following "Codes" during a mission:

mmghost- No Collision Mode
mmlevitate- No Clipping Mode
mmtriggerhappy- Ammo Refill
mmfaithnomore- God Mode
mmferrari- New Buggy Available
mmactivate- Mission Objectives Completed
mmjustice- Destroy All Enemies
mmparanoide- Booster Pack For Your Buggy
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D The Game

*Remember to stop off and look at the scenery for additional visual effects*

Entry room: turn around & experience vision. Turn around again & exit through door on far left. Climb stairs & enter room directly in front (door on left has graphic scene but no puzzle). Move to chest of drawers. Open drawer I and get paper. Move to fireplace & get key.

Exit room and return to entry room. Turn right, forward, then left. Use paper on bowl sitting on table. Roman numerals IV & II appear. Return to room with drawers. Open drawer IV, then drawer II & get wheelbrace.

Descend stairs, turn left into room with barrel. Turn right & try to walk forward (animation of spikes - near miss). Turn left & use wheelbrace on barrel & spikes will slide back in place. Go forward & descend stairs to door with '78' written on it (locked). Return to entry room & walk forward & use fireplace key to open locked door facing you.

Enter room and turn left. Go forward (twice) and use machine to dial up '78' (difficult to stop dials at right place - persevere. Stop left dial at '9' & will turn to '7'; stop right dial at '1' & will turn to '8'). The machine opens - get ring. Return to '78' door stopping off to look in mirror for a vision. Open door with ring.

Descend stairs (animation scene from Indiana Jones complete with rolling ball).Enter room and head towards picture of young girl. Look at it & see vision of 4 animals - deer at front. Walk around room & approach object on table to left of exit door (locked). Turn object until deer picture is directly to the front. Then open exit door.

Enter room and move to door directly in front of you. Open it & enter. Move forwards & get yellow key from skeletal hand. Return to room with picture of girl. Move around until you can approach desk. Open desk drawer with yellow key & get book. Exit room to big room with busts & bookcase. Move around & approach bookcase. Put book in bookcase (opens secret stairway).

Ascend stair & enter circular room with machine (CD No. 2). Turn wheel on machine 10 times. Turn around & descend stair to armor room with pit. You are attacked by knight (watch bottom of screen for highlighted arrow keys). Quickly turn left when arrow key is highlighted, then right (after highlight), then left again (another highlight), then hit spacebar (last highlight). You push knight in pit & get sword. (If he pushes you in the pit, climb ladder & try to dodge again).

Return to circular room & turn wheel 7 times. Turn around. Ascend stair, move forward, then left. Open locked door with sword. Climb stair & approach telescope. Turn right & turn telescope attachment to symbol of bow & arrow. Turn left & look through telescope. Note color of stars (Sagitarius - green). Turn right & adjust attachment to pair of wavy lines. Turn right & use telescope again (Aquarius - light blue).

Descend tower & exit. Turn right & approach Sagitarius statue, then press green button. Approach Aquarius statue and press light-blue button. See vision of rising chest on water from spiked pit.

Return to circular room & turn wheel 10 times. Turn around & descend stairs. Turn left and open chest - get gun.

Return to circular room. Turn wheel 3 times. Turn around and approach stained-glass window. Fire gun. Window breaks & animation scene of you climbing tower & entering window.

Turn around & walk forward. Turn right & look at wall (secret passage opens). (Can also go to end of corridor before entering secret passage to receive vision).

Approach machine. Use switches & button to move red ball on left wheel to centre right of left wheel. Use switches & button to move right wheel only to pick up red ball. Machine moves back opening up stairway.

Ascend stair & confront your father. He tells you the family history. You have the blood of Dracula in your veins (hence 'D' ?) and as a child you killed & ate your mother (yuk!!). Your Dad wants to eat your flesh & starts to change into a monster. Fire gun at him.
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